In writing these pieces, I attempt to bridge the space between worlds. If audiences are to have a visceral, uncomplicated, emotionally direct, native-language connection to new art music, its gestures and accents must reflect the culture we live in, today, now— not run from it and hide under a nearly-century-old obsession with complexity.
At the same time, there must not be worship of trend, of the popular, the flash-in-the-pan, fly-by-night pop phenomena. Concert artists must cultivate a mutualistic relationship with mass culture– approaching it as a tree from which to pick quality influences, or a fertile soil in which to plant their seed, not a dictator of style any more than a degenerate, cheap 'other' against which capital-A Art rallies, Samson-like, against the Philistines.
Toward this goal, I write music that places instruments into imagined spaces and responsive, evolving feedback systems using live electronic audio signal processing. I work to create electronic control systems that allow a work to be performed solo, without a second performer on "electronics". I also do my best to make those control systems musically intuitive, so someone who has spent years learning the violin, for example, can simply use her solo and chamber-music instincts in performing a piece such as Dog of Glass. This way, the work can be performed not just by the miniscule subset of classical performers who also have a background in electronics– but by any player interested in new music, and who has access to a laptop.
I also maintain that technology in music is a means to an end, and not an end in itself. A piece can no longer be considered "cutting edge" merely for using electronics, or even for using live electronic processing or motion-tracking. These techniques are now simply tools available to composers who wish to broaden the possible sonic palette, and it can be used to create interesting or boring extensions to the traditional instruments' sounds, exactly as the violin itself can produce interesting or boring sounds. My goal is to develop and implement compelling, intuitive, beautiful ways for technology to serve musicians, and use those technologies effectively in composing new music.